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Download First Strike: Final Hour .exe

Updated: Mar 24, 2020





















































About This Game Welcome commander, you are now in power of one of the biggest nuclear superpowers of the world. So choose your steps carefully, it’s a small path between war and peace. First Strike is a fast paced real time strategy game which makes dropping the big one as easy as ABC. But be sure to take the right measures to guarantee your people’s safety. Pick one of the big nuclear players – from known superpowers like the USA to an upstart hellraiser like North Korea – and plan your strategy wisely: Expand to other countries, build bombs or debuild in order to restructure your arsenal. Or use research to gain access to new nuclear technology, better recon intel, automated self-defense-sequences and many more.Whether you’re a bloodthirsty warmonger or a tree-hugging hippie – it’s time to put your cards on the table. First Strike shows you how little it takes to heat things up. You control the destiny of the precious and vulnerable rock floating through space, the rock we call mothership Earth. So, will you be the one remaining when the whole world blows to smithereens?Millions of commanders are already playing First Strike all over the world. Now, with First Strike: Final Hour, the acclaimed strategy title finally arrives on PC with all-new features and a beautiful HD rework!Twelve Playable Nuclear superpowers - You decide which real world superpower you play, from the USA to Russia, China or North KoreaDevastating Superweapons - Build twelve technologically advanced rockets, from Tridents to the TSAR, unique to each AllianceBuild Rockets and Missiles, conquer territories and research new devastating nuclear technologies.Control the world - shoot and defend against nuclear rockets on a 3D globe.Exclusive new Non-Attack-Pact system - Search for Pact partners and team up against enemiesHigh resolution texture rework - Brand new reworks including night lights, bump maps, HD options and star constellations just for PCFast paced strategy gameplay - Each round of first strike takes between half and hour and an hour to complete.First Strike was finalist and winner of numerous game awards worldwide, including*Winner "Most Innovative Game" - BAE Awards**Winner "Game of the Year" - BOSA Awards**Winner "Newcomer of the Year" - SwissICT Awards**Winner "Best Mobile Game" - Indie Prize Amsterdam**Finalist “Best Strategy Game” - BAE Awards**Finalist "Best Hardcore Game" - Game Connection USA Awards**Finalist "Most Innovative Game" - Game Connection USA Awards**Finalist "Best Upcoming Game" - IMGA Awards**Finalist "Most Meaningful Play" - IMGA Awards**Finalist "Best International Game" - Ludicious Game Festival**Finalist "Best Swiss Game" - SGDA Awards**Finalist “Master of the Year” - BOSA Awards* a09c17d780 Title: First Strike: Final HourGenre: Action, Indie, StrategyDeveloper:Blindflug Studios AGPublisher:Blindflug Studios AGRelease Date: 31 May, 2017 Download First Strike: Final Hour .exe first strike vs final hour. download first strike final hour mod. download first strike final hour 2.0.5. first strike final hour oceania. first strike final hour apk android 1. first strike final hour apk revdl. first strike final hour itunes. first strike final hour apk v2.0.0. download first strike final hour pc free. first strike final hour nations. first strike final hour world peace. first strike final hour kazakhstan. first strike final hour diplomacy. first strike final hour lenov.ru. first strike final hour best super weapons. first strike final hour apk hile. first strike final hour apk aptoide. first strike final hour apk 2.0.1. first strike final hour free. first strike final hour russia. first strike final hour apk ios. first strike final hour apkpure. first strike final hour igg games. first strike final hour apk 2.0.0. first strike final hour message. first strike final hour superpowers. first strike final hour hacked. first strike final hour free apk. first strike final hour apk 2018 Ok I love this game but it does not F**KING work anymore and the Dev team still has not figured it out or released any information on it and I know im not the only one with this problem so until they fix it which might never happen don't buy this game.. Three words: I love nukes. Survival Update 2: Perks of the Job: New Survival Map “Zen Garden”. Survival Update Part 1: Strike Back: Hi Everyone,This weekend we release the first part of our plan to overhaul the Survival mode for Warlrods.IO! The main feature of this update is the addition of Strike Packages! Strike packages can be split into 2 categories: UAVs & Drones.The UAVs include the Reaper Missile, Attack Chopper, and G.O.D.S. Hammer. These are player-controlled single use "Strikes" that the player can purchase and use to level large amounts of difficult enemies. The list of Drones includes an MG Drone, a Laser Drone, and a Healing Drone. Drones can provide the player with addition firepower and sustainability in the battlefield, but are easily destroyed by explosives and are also destroyed if the player dies.Additionally, we've added a new 2 new barricades for players to build their defenses with: the U-Wall and Razor wire. We've also added 2 new turrets, a Flame Turret and a Rocket Turret, that are highly effective against groups of enemies at close and long range, respectively.Finally, we've buffed the MP16 secondary, since we felt it was vastly out gunned by the P9 at long and mid-range. We want the MP16 to be something of a pocket AR, that players with long range weapons can utilize as a reliable CQB to mid-range automatic in the early levels. We've buffed the base damage from 7 to 11 and tightened up the overall accuracy.Hop back into your favorite survival maps and give the added firepower a try to see if you can top your previous high scores in the leader boards!We're working on Part 2 of our Survival overhaul, and expect to ship it before the end of the year. Part 2 will feature the addition of "Perks" players can choose from for their class to add some form of buff in the survival mode. These buffs can range from a lump sum of starting cash, to increased maximum health, to increased turret damage, or to decreased barricade costs. Perks will be locked by default, but will be unlocked as the player gains experience for that class through play time (Experience which we are already tracking with Steam Stats and players are already earning through gameplay in all modes). We hope this will add a new dynamic and to the character class selection and give players something to grind towards. We're contemplating the use of the Perks in the upcoming war mode, and would love to here your feedback on this!Again, thank you all for your continued support of this project and we can't wait to see you on the battlefield!-RockPatch Notes:~ Reorganized the Survival Fortifications Wheel into three sectionsBarricadesTurretsStrike PackagesBarricades+ Added U-Wall+ Added Razor WireTurrets+ Added Flame Turret+ Added Rocket TurretStrike Packages+ Added Reaper Missile+ Added Attack Chopper+ Added G.O.D.S. Hammer+ Added MG Drone+ Added Laser Done+ Added Healing Drone~ Reworked Explosion hit-detection and animation to provide more consistent damage and player feedback~ Buffed the MP16 Secondary~ Fixed Fortification menu clipping world objects. First Major Update: UI update, Feature additions, and Survival Balancing: Hey Everybody,First off, to those of you who have purchased my game, I am indescribably grateful for your purchases. Making games for a living is dream I intend to pursue with every ounce of effort within me, but I could not do it with out you, the players, who support Nerd Herd Games by purchasing and playing our game. So again, we thank you and hope you continue to enjoy our game (and future titles) as much as I enjoy working on them.On to actual news, we just push our first update with several bug fixes and balancing changes. The full list of changes is available below.New Features! Added Graphics Settings to the Settings menu (also available in pause menu Players receive a notification in the kill feed when a player joins the game Levels can now have pre-built fortifications that spawn in at the start of the game. This will allow us design levels with destructible cover in mind and can be seen in the changes made to "Stomping Grounds" Added prompt when no match is found from "Browse Matches" to ask players if they'd like to host a public match Added a Survival in game "scoreboard" that lists players in the match with their class, level, health, and available moneySurvival Balancing Decrease Enemy Buffs from +.25X Health & +.25X Damage to +.20X Health & +.20X Damage Increaded Price of Cube Decreased HP of Cube Increased Damage of MG Turret Increased Damage of Trip Mine Decreased price of Trip Mine Breaker Enemies Focus on Base, but Target Barricades in front of themBug Fixes: Fixed Friendly Turrets target teammates Fixed bug with MG Ability cause players to not be able to move on respawn Fixed a bug that prevented players from canceling the weapon selection UI at the intermission screensFixed Broken Achievements Fixed Friendly Turrets target teammates Fixed bug with MG Ability cause players to not be able to move on respawn I am Rock (win as the last man standing in a boss wave) If it bleeds, we can kill it (kill 100 bosses) I... Survived? I Endured... AK Weapon kills no longer unlock AR MasteryThanks for playing Warlords.IO and we can't wait to see you on the battlefield!...and frag you ;). Train Station Renovation Warlords.io 5/11 Update & Bug Fixes: This round of patches and updates are fairly minor as we are finishing up the early development stages of the new War mode that we hope to bring to you by the end of this month! We’ll be releasing another update in the coming weeks further elaborating on what we hope to create with this new mode and how you, the player(s), can help us shape this mode! Until, enjoy the updates and see you on the battlefield… or the newly updated beaches of Long Shore!Updates: Updated Aiming mechanics to prevent players from turning tinto beyblades when aiming close with Mouse/Keyboard controls Updated sand terrain on Survival Map “Long Shore” and on TDM map “Long Shore” Updated Survival Enemy Netcode to rely more heavily on Server/Host for position and rotation Survival Enemy Spawn rate and algorithm tuning Updated missing and outdated game logos General Project cleanup in preparation for the upcoming War modeBug Fixes: Fixed Enemies Targeting Cloaked players on hit/damage Fixed Healing Drones attempting to heal dead players Fixed Rocket Launcher Friendly Fire in Survival Fixed Enemy Bomb Car explosions not dealing damage to Enemy survival minions when killed by player Fixed a flamethrower turret bug that caused unlimited damage and burn time on enemies on death. Added Ghost Cam & Ability to Buy Respawns: Hi Warlords,Quick update on what we've been working on this week. We've fixed a few minor bugs in the survival mode and have been working on the Major Survival Update/Overhaul which we hope to bring to you before the end of the year. The most notable change this update, you can now purchase respawns in the Survival mode for the low cost of $2000! 2000 just felt like a nice round number to start out at, and we may increase it, if it becomes to easy to spam respawns. NOTE: If you're the last one alive (or playing by yourself) and you die, the game ends and you can't purchase a respawn.If you can't afford to buy a respawn, we've added a ghost cam for you to enjoy so you no longer have to stare boringly at your dead self! With the Ghost cam, you can move the camera around similar to how you move your player (with WASD or Left-Thumbstick) and can switch between a hard-lock on your teammates. This ghost cam will be available in all team-based game modes (i.e. Team Deathmatch).Thanks again to all for your continued support and helping us make a great multiplayer experience!See you on the battlefield-RockRolled back Survival Enemy HP and Damage Scaling because it became to easy to hit wave 50Added Features:Added Ability to Purchase respawns for $2000 in SurvivalAdded Ghost Camera in team-based game modesBug Fixes:Fixed Marksman Ability in survival (thanks to TheWug for pointing this out to us)Fixed Several UI bugs with the Browse Match and in-game survival scoreboard (thanks to Alpha Hawk for pointing these out to us)Fixed Turret enemy targeting and trackingFixed Glitchy physics on some the fortifications (namely the Cube)Fixed animation on Heavy machine gun Survival Enemy (weeble wobble walk)

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